Event overview and exhibition items
Event Overview
Time | 10:00~17:00/October 23rd, 2024 to 25th (Fri) |
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Place | Hall 8, Exhibition 2 at KINTEX |
Hosted by | Gyeonggi-do, Goyang-si |
Organized by | KINTEX |
Sponsored by | Korea Commision for Corporate Partnership Korea startup Accelerator and early stage Investors Association Korea Social Investment Foundation Gyeonggi-Do Social Impact Creators |
Export/purchase consultation | by exhibition category (Digital Media Tech & Content, XR & Metaverse, NFT & Blockchain) Export consultation inviting major companies and buyers: hosted by Win-win growth commission and okta |
BUSINESS PROGRAM | Promising start-up IR pitching session, Major company/Start-up Open Speech, recruitment matching of OKTA technicalization support business officer, OKTA MOU, etc. |
Floor Plan (TBD)
Jointly held a specialized fair in the field of high-tech and media content (Kintex 7-8 hall)
- - Digital Media Tech Show 2024 (DMTS)
- - Digital Future Show 2024 (DFS)
- - Contents Korea 2024 (CONKO) (DMTS)
Display Items
Smart Tech
- - Big data
- - Cloud
- - IoT/5G
- - AI
- - Edutech
- - Drone/Robot
Media & Content Tech
- - Video and sound production equipment
- - CG/DIGITAL production equipment
- - Illustration production equipment
- - Webtoon / animation production equipment
- - One-person media broadcasting
XR / Metaverse
- - Virtual human production & system
- - Metaverse platform
- - AR/VR/MR/Hologram production and implementation device
NFT/Blockchain
- - Blockchain, NFT finance
- - NFT content
- - Auction platform and exchange
- - IP holding company, NFT service
- - Coins and e-wallets
Exhibition Paricipants
BUSINESS MATCHING
Content production and outsourcing contracts
Device/platform production and outsourcing contracts
Introduction of new technology and product to discover new customer
EXHIBITORS
- - Smart Tech
- - Media & Content Tech
- - XR and Metaverse
- - NFT and Blockchain
- - Edutech
VISITORS & BUYERS
- - Purchasing managers of public organizations and large companies
- - Overseas related organizations and companies
- - IP holding companies / distribution companies / platforms and investors
- - Educational institutions such as elementary/middle/high school, and university
- - AR/VR/XR production companies, special effects production companies, broadcasting companies/editing companies/outsourcing production companies
- - Metaverse platforms, other content producers
- - Creators (video/animation/game/sound)
- - Photographers, designers, calligraphers, illustrators, etc.
Conference
TBD